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What’s The Future of Education, Really?
UTS Business School has released a short clip on the work we’ve been doing with our students. It’s been a tough semester, including a lot of strong emotions among my students as well as me. The comments they made on this clip validate so beautifully that learning is a liminal threshold, and being outside your comfort zone is…
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Fieldbooks United
Over the years we have created a whole series of co-ethnographic fieldbooks to document our social projects. Here is an overview of the lot, in no chronological order, but favorites first. There might be some buzz word alarm. And a lot of depth beyond the buzz. To download click on images. This is the first of our…
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Level Up – Resilience and Empathy Card Game
In Bavaria, in not so ancient times, 30 researchers from different faculties at 18 universities got together to develop their field of study through a lens of “resilience”. They worked for a year and came together in groups of 2 or 3 to then design games based on their research. That means, when playing this game,…
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Superhero Card Game
Play this game with a group as an icebreaker or as an energizer to make people talk casually and intimately to learn something about themselves and their peers. Group size: minimum 10 pax Playtime: 5 Min intro, played across breaks, 10 min framing, ideally leads into a self-inquiry game (ask us) What: The game objective…
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This is Not Art
In October we were invited to Newcastle to run a two-part game called Be.Poietic.Punks. Our plan was to explore intuitive and associative ways of collaboration. Claire Marshall and I weren’t sure if we could make it to Newcastle that day, so we asked the incredible Maree Lowes if she’d be interested running the show on the day. Maree had never…
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Dr Divine
At this year’s Burning Seed Festival in the Australian bush I played my alter ego Dr Divine. I can’t really say any of this was planned, but it’s a perfect example how some things just emerge bit by bit and they come together in a much more coherent way than I could have ever thought…
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The Tech Pentagram
This workshop explores and excavates the landscape of where technological innovation meets established industries such as media, manufacturing, energy and health. It’s a living, thinking event that uses game mechanics and future scenario design to unleash the imagination of its participants while teaching how to integrate concepts in relation to the systems they span. Group…
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urban game: enter the tengu
Enter the Tengu is an urban game, a digital scavenger hunt that uses technology and other objects to lead two players from a mysterious starting point to a locked treasure box at the end of the journey. Tengu are a class of supernatural creatures. Long held as demons and harbingers of war, their image softened…
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Enter the Tengu
Enter the Tengu is an urban game, a digital scavenger hunt that uses technology and other objects to lead two players from a mysterious starting point to a locked treasure box at the end of the journey. Tengu are a class of supernatural creatures. Long held as demons and harbingers of war, their image softened…